Game: Bayou Weyr
Area: Bayou Weyr
Position: Bluerider
Wing: Solumn Wing
On-Site Profile: Profile!
Dragon: Blue Azathoth
Flits:
Local Species:
Pets:
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Table of Contents
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Consise/Basics
Name: Nyarla
Nickname:
Position: Bluerider
Past Ranks: Weyrling, Candidate, Traveler
Gender: Female
Sexuality*: Pan
- Note that all sexualities are fluid or basically pansexual, due to ness's own sexual mindset. All characters are at base pansexual; they could go for anyone based on personality over gender. Some of them may lean, and have a gender preference. Some may be more bisexual. Bigenders, transgenders, and other genders may not be an issue on pern, so that aspect may not be an issue. Point: Personality over sexuality, which is why they will be listed as Pansexual with a potential lean.
Looks
All soft curves and neutral colors, Nyarla looks deceptively serene, from the half-lidded smile she usually wears, to the soft colors she deliberately chooses to adorn herself in. The woman is small, 5'2" at her highest, with creamy brown skin and strait black hair, usually kept in multiple braids. Though the expression she wears is usually a soft smile, there's something about it— about her— that seems juuust a tad off, whether it be that slight predatory bend to her grin or the usually half-lidded eyes that seem, at times, hungry.
Personality
Nyarla is an odd mix of recklessness and diplomacy.
She's incredibly manipulative, and she gets what she wants. It helps that she usually wants things that people don't consider particularly special: knowledge, for instance- but she can get other things, too, if she turns her mind to it. She has absolutely no reservations about using sex to get things, either; she's found it to be particularly effective. She's surprisingly diplomatic- something of a silver tongue, she'll sooth egos or enrage them, depending on her mood or goals.
She likes knowledge. A lot. Some people are attracted to gold, moths are attracted to light- Nyarla's attracted to knowledge, and she wants more and more of it. Knowing everything is perhaps an unrealistic goal, but she intends to die trying.
She also seeks fame and attention. It doesn't have to be good fame, either: but she wants people to know her name, and to speak it, softly. Fear or Reverence, take your pick. She's also something of a thrill-seeker.
Azathoth was the best thing that happened to her. Nyarla often wonders what she would've done without him; she was so empty before. The blue gives her some of the answers she wants, some of the feelings she craves and, most importantly, a lot of the reasons she wants.
She is now his messenger. Whatever he needs, she does. Everything she can't express, she words for him. He has no goal in mind, really, but he's certainly doing things, and she's making that possible. She sees the things he can't, she says the things he can't, and he gives her the power to go places she might otherwise not be able to go, and convince people who would otherwise be out of her reach. People trust dragonriders.
Like her dragon, Nyarla is attracted to— adores, actually— chaos and madness. She loves to cause it. Power through manipulation is one thing, and as much another is power through chaos. When people are running around like headless wherries, they listen to a lot, and a lot of strange things. Besides, there's nothing quite so nice as standing in the middle of a bunch of people panicking, and feeling totally calm.
Right now is Nyarla's best time. She had nothing to do with this chaos, but it's suiting her well: that stuff that that craaaaaaazy motherfucker down at the hold said has put everyone on edge. She can't imagine a better time to be alive.
History
Despite having several older and younger half-siblings, Nyarla wasn't a stranger to hard work. She never came to accept social graces, but quickly developed her skills in fishing and animal tending, which she did regularly on the cothold she spent much of her early childhood. From the time she could walk, she was helping in any way she could. It was relatively early that she developed a fondness for learning and seeing the world; as early as five, a wanderlust possessed her that caused her to wander far from her home and make her mother worry horribly.
At ten, her Mum paid a visit to one of her sons at Bayou Weyr, a brownrider. The weyr was incredibly different from the hold she'd spent most of her life at thusfar, and it intrigued her. All the activity, the different sights to see, and most of all, the /dragons/. After much whining, her mother consented to leave her fostered at the weyr, under the watchful eyes of the lower caverns staff and the not-so-watchful eye of her half-brother. Nyarla admired A'gus and his dragon— mostly his dragon, becuase to be honest she found A'gus himself rather distasteful. She recognized his skill, however, at smooth talking and manipulation- two things that came relatively naturally to her.
Her time at the weyr was relatively shortlived. Her hunger to learn soon sent her in the direction of the harpers, with whom she spent a turn and a half, attempting to learn their trade. Her wanderlust was beginning to interfere in her ability to make home in one place, and she soon grew bored of the harper's calm lifestyle. She left them suddenly, embarking on a year's voyage with a shadey ship's crew. How she bartered her way on is anyone's guess- rumors say it involved her naturally sly tongue and some less then savory dealings with the captain. After a year in the ship's company, she tired of the nautical life, staying in Boll for several months. There she met her older brother and his bronze. She began wandering around the southern continent, and she harnessed her sly tongue to make a profit gambling. She was at Southern Hold for a year, shacking up with a young tanner. The man taught her to hunt and tan, a talent at which she was naturally quite skilled. A year into her stay, she was chased off due to rumors that she was fixing games- she still won't admit to anything either way. her her The next few years for her were full of similar travels. She never stopped seeking knowledge, wherever she went, often staying for months and occasionally turns, learning skills from the smiths and harpers. She never formally entered the crafts; rather, she seduced young journeymen, picking up odd bits of information from them while she stayed with them. It wasn't an intentional ploy to steal their knowledge- it just sort of happened that way.
At about 23, she decided to harness her wanderlust and turn it into something- particularly because she was running short of marks. She went with being a runner, though her point of origin changed constantly with her wanderings.
Eventually she found her way back to Bayou, the humid weyr from which she'd started her voyages. Despite the fact that many of her half-siblings were on dragons, she'd never decided to stand as a Candidate, and didn't have any plans to change that upon returning to telgar, despite there being a clutch on the sands. Her greenrider changed her mind, however, when his green informed her that she'd make an excellent candidate. Figuring she'd done everything else thusfar, she decided to stand as a candidate. Couldn't hurt, right?
It didn't hurt. From one of the eggs on the sands hatched a very chaotic little blue, his monstrous little form making a beeline for her right away. He revealed himself to be Azathoth, her Azathoth. Azathoth badly needed a messenger, and he'd chosen her, the runner, to get his points across. Or lack of points.
Family
| Name | Relation | Location | Position | Dragon | PC/NPC/Adoptable? |
|---|---|---|---|---|---|
| x | x | x | x | x | x |
Dragon
Azathoth
Blue M Dragon
The base of this blue's hide cannot easily be distinguished for the brilliant array of tones and patterns. Deep cerulean has the closest dominance, wrapping about his spindly body. Here and there it is split by streaks of turquoise and patches of midnight that reach down like camouflage from where they cloak his spine. Up the underside of his neck the turquoise increases, paling to a plain of icy aqua over his jowls. Here it meets the draping tones of midnight and navy which reach out over rounded head eye ridges in sharp contrast with his pointed snout and head knobs. The midnight travels down over his wing joints where the sails fade back into cerulean and dapple out over turquoise. The edges are laced with a rich sea-green teal, the same color that melds with a chaotic splatter and streaking of violet over top of his turquoise limbs. Here and there on the edges of his wings and the midnight contour of his spine and wing joints dapples of glowing cyan spray like luminous faerie lights, drawing some composition to his irregular patterning.
Firelizards
Pets
Home
Active threads
- It was Nyarla's Idea (The Pocket/Open)
Past Threads
- A good time to be Sadistic (Weyrbowl / Open)
OOC/Reference
An:
Es:
Theme: Based on lovecraft's Nyarlathotep and Azathoth
Started as: Bluerider
Starting Age: 31






