disian

Game: Skyguard Weyr
Area: Morrigan Weyr [renegades]

Position: Boulder Bansheerider

On-Site Profile: Profile!

Banshee: Boulder Orestes
Flits: Gold Nephrym, Brown Kingpin
Local Species:
Pets: Sable M Tunnelcat Venix


Consise/Basics

Name: Disian
Nickname: Dis

Position: Boulder Bansheerider
Past Ranks: Holdless, Holdbrat

Gender: Female
Sexuality*: Pan

  • Note that all sexualities are fluid or basically pansexual, due to ness's own sexual mindset. All characters are at base pansexual; they could go for anyone based on personality over gender. Some of them may lean, and have a gender preference. Some may be more bisexual. Bigenders, transgenders, and other genders may not be an issue on pern, so that aspect may not be an issue. Point: Personality over sexuality, which is why they will be listed as Pansexual with a potential lean.

Looks

Disian is small, much smaller then she should be: she's only about 5'1", and she looks about 2 years younger then she is. It's a product of malnutrition early in life. Her eyes are bright grey, and sparkle with an odd fervor despite the bad situations she's found herself in. Her hair is naturally wavy, and falls to her shoulders— though it frequently has knots in it. She has an over-large canvas jacket she adores wearing, with patches here and there— she adores it, and refuses to not wear it, even for a little while.


Personality

Likes: Orestes, Canines, Brightly colored objects, food, and warmth
Dislikes: People, yelling, getting caught, punishments, the weyr.
Fears: Having Orestes removed, not being able to do as she likes.
Goals: To steal herself a firelizard egg, to paint a massive mural somewhere.
Quirks She writes her name on everything, she's always moving— if nothing else, her fingers will be twitching.

Description
If she were an animal, Disian would be a mix between a kitten and a crow.

Disian's motivations are primarily based on survival, a want for warmth, and a very deep and gnawing fondness for shiny things. She's been tossed into a set of situations quite out of her control, which are much bigger then herself, and she's doing her own thing as best she can. There is no stability for Disian— there's nothing, really, but the fight to survive, and the fight to have a good time.

Surprisingly, she's actually doing the latter. Disian decided awhile ago that Life Sucks. Happens. Things go on. It kind of broke her, in a way— and made her happier, more capable of surviving. Her logic shifted, her frame of reality went askew. Interestingly, it didn't so much break as shift itself— as if it was a key adjusting itself to the keyhole it found itself at.

Reality is a tentative concept for Disian. She seems to think it optional. Half the time she's in her head, or singing some nonsensical song, or shouting nonsense words, or something like that. People think her mad, but the reality is that she's not— perhaps eccentric, we'll give you eccentric, but she's very aware of things, and she's also surprisingly intelligent. Her logic has twisted, but it is still sharp and it still exists: a screw instead of a nail.

She's become a bit sadistic. She adores irony. Oh beautiful, beautiful irony. It's the cruelty of the world's entropy, manifested. She also appreciates sarcasm and dark humor, and her sense of humor itself is rather shadowy and barbed. Cynicism is her default mindset, though her cynicism isn't all dark: it's heavily witty, focusing mostly on irony.

Passionate and experiential, Disian is actually a very emotional soul. If she feels something, she feels it completely— and she feels a lot of things, usually at once. She's rather moody— one moment, she'll be joyful, one moment she'll be dark, one moment she'll be dreary, the next she'll be everything at once. In fact, at times it seems like she's feeling simply for the sake of feeling. She's a very passionate individual.

"Because I feel like it," "Because it seemed like a good idea at the time," and "For the sake of doing x" are all good reasons to do anything for her. All she needs is a whim, which she calls justification, and she's off doing something haphazard and mad. It's how she celebrates life— she is, after all, completely and utterly alive, despite everything.

Disian is a great lover of the arts. The harper's art especially— she loves singing, and especially theater. Gathers are some of her favorite things, and not only because there's tons of easy things to steal everywhere: the harpers come out to play. She often used to linger beneath the windows of rooms where harpers were learning or practicing, for a private show. Neither singing nor theater is her forte, but she has a hand for artwork— and she exercises it frequently. You can tell where she spends most of her time, because things are covered in writing and pictures— scribbles and sketches, disjointed words, strange shapes and people. She tends towards the abstract, and has a great fondness of color— one of the things she'll always try to steal is pigments, and her goal is to one day paint a massive mural. She tends to write her name wherever she's been, to prove that she's BEEN THERE— though she signs those DIS, frequently accompanied by a rough picture of a banshee's head.

Very insecure, Disian has issues with the concept of permanence. She's afraid of the only things she's taken going away, and she's irrationally afraid that she'll stop existing if she doesn't leave some trace of her everywhere she goes.


History

Life for Disian is a game of survival.

She was not born holdless: she was born in a cothold, to a pair of parents who probably would've done better not to reproduce. They fought constantly, and strife was heavy in the overlarge family— there wasn't enough food to go around, and relationships were spiteful rather then friendly. Disian learned quickly to fend for herself, and found the entire atmosphere to be incredibly poisonous. Stealing food from one another was common, and cutthroat competition amongst the children was encouraged.

Always more of a sensitive soul, Disian did not do well in this. As soon as she grasped the words to argue, she fought back, attempting to invoke logic or other methods of independence. IT didn't work, so at the age of 12— that ripe age where hormones are more in control of a person then logic is— she decided to run away, for better or for worse. She hopped a trader caravan and left for the next hold ASAP.

Unfortunately, the skills she'd learned amongst her family did not serve her well around less-malicious folk. Indeed, the traders didn't appreciate her tendency to pilfer food and small objects very much, and they quickly grew tired at her lack of social graces. By the time they reached Skyguard weyr, they told her very forwardly that she wasn't welcome amongst them.

Skyguard wasn't much fonder of her— kleptomania was by now her norm, and no one really smiles on that. She quickly made enemies in the lower caverns, especially amongst the staff— those sorts of people can make life difficult for a girl. Rather then try to tame herself, she rebelled with all of herself, leaving as soon as she could— she only waited as long to stand once for a dragon (She was passed up), and then condemned the weyr. At this point, she was 13.

Running off once again, she found herself amongst a small population of holdless, and there she survived. They traveled in bands, going from place to place and filching food and other things from nearby cotholds. She felt somewhat comfortable amongst them— she didn't really belong, but.. well. No one did. They especially sought out gathers, where merchantmen were strangers to some of their more memorable faces.

Always a kleptomaniac, Disian was getting more and more brave with the things she was willing to steal. By the time she turned 16, food and trinkets no longer amused her— not even expensive metal goods and jewelry. Her eyes had turned towards especially wonderful loot: eggs. Firelizard, wher… it didn't matter.

She was caught at a few gathers, trying to steal eggs, when she decided to go an alternative route. she'd been going for firelizards— now she was going to go for a wher's egg, the biggest one for sale. She found a man hawking them, one she felt she could seduce, and offered him plentiful drink. Her method worked— he resisted until the end of the gather, but invited her to stay after the tent was closed.

She did stay, but once she'd gotten him sufficiently drunk and exhausted, she had let him fall into a deep, drunk sleep, and stolen away with the wher's egg. Her luck was strong: the man had no wher himself, but was rather the frontman for a goldhandler who had no interest in doing business herself.

She did not return to her little group, with the wher egg— she made camp herself, alone, not wanting to share her prize. She nursed it as much as she could, and fed herself on forage and small grain that she could steal.

When the egg finally hatched, it produced a surprise— she'd taken what she thought was a large wher egg, the largest the man had on display. As it turned out, the egg she had stolen wasn't a wher at all: it was a banshee. A little male creature crawled from the shell, angry and hungry… she offered him a sheep she'd picked off from a local herd, and offered him the name Orestes.

He'd liked it. She fed him off of the same herd, but this grew dangerous as he grew—- the absences were beginning to be noted, and more and more farmers were putting out dogs, or worse. She and Orestes found herself wandering, until she managed to reach the renegades with whom she now resides.


Family

Name Relation Location Position Dragon PC/NPC/Adoptable?
x x x x x x


Banshee

Orestes
Boulder M Banshee
Orestes' base is a pleasant dusty-rose brown. Smooth patches of a ligher, more peach-toned brown shade light the bottom of his face, his chest, and the ends of his wingsails— they are broken by the darker base tone, in jagged striations. Flecks of gray sit like dust along his back, while similar flecks of near-black brown darken his paws, the end of his tail, and the very tops of his wings. He's heavily muscular, with a compact build and wicked points to his face and his teeth. He's fairly average for his color, though his wings are a touch large, and he occasionally finds it hard to get comfortable, when he's laying down, due to their awkward movements.


Firelizards

Nephrym
Gold F firelizard

Kingpin
Brown M Firelizard


Pets

Venix
Sable M Tunnelcat



Home



Active threads

Past Threads


OOC/Reference

An:

Es:

Theme:

Started as: Bansheerider
Starting Age: 18


Summary Page Stuff

Retired due to IC character death.

-Disian
Survival motivated, fondness for shiny things, tossed around in situations bigger then herself & is just surviving, no stability, seeks to have a good time, logic shifted, reality is optional, mildly crazy, eccentric, aware of things, intelligent, twisted logic still exists, sadistic, enjoys irony, appreciates sarcasm and dark humor, cynical, passionate, experiential, emotional, feels things completely and feels a lot of things at once, whims are justification, great lover of arts, fascinated by harpers/singing/theaters, loves gathers, hand for artwork, scribbles on everything, signs name on everything, insecure, issues with permanence, irrationally afraid she'll stop existing if she doesn't leave some trace she's been there- sort of.

-Orestes
Obsessive, obsessed with disian, unfriendly, doesn't like things, incredibly sadistic, destructive, adores disian, considers disian his, wary, possessive of anything attached to disian or that he considers his, territorial, hoards objects, dry sense of humor, appreciates sarcasm and irony, sarcastic, sharp wit, responsible only about his own things
-Nephrym
Imperious, strong, brave, courageous, intense, bites, wants to be taken as an equal, slow to respect, affectionate to hers, sweet if you win her respect
-Kingpin
Subservient, Ignorant, Intimidating, Conventional, Grandiose, Gracious

2 Renegade Disian Boulder Bansheerider Morrigan Weyr Auto
Disian F Single Sure she's not actively looking, but she could get into the concept of a relationship, and her player would love to play it.

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