Game: Tribal Weyr
Area: Tribal Weyr
Position: Searchrider
On-Site Profile: As'tor
Dragon: Green Dazindivith
Flits:
Local Species:
Pets:
|
Table of Contents
|
Consise/Basics
Name: As'tor
Nickname: Ass
Position: Searchrider
Past Ranks: Prisoner, Refugee, Candidate, Weyrling, Rider
Gender: Male
Sexuality*: Pan
- Note that all sexualities are fluid or basically pansexual, due to ness's own sexual mindset. All characters are at base pansexual; they could go for anyone based on personality over gender. Some of them may lean, and have a gender preference. Some may be more bisexual. Bigenders, transgenders, and other genders may not be an issue on pern, so that aspect may not be an issue. Point: Personality over sexuality, which is why they will be listed as Pansexual with a potential lean.
Looks
A tall man, As'tor is 6'4". He is aging more quickly then he has a right to, thanks to the stressful lifestyle he leads. His hair is graying quickly— naturally, it's a dark sandy shade, but now there are fewer patches of that color in his hair then grey. He keeps it shoulder length, and frequently tied back in a pony tail. His gray eyes are piercing. His nose is naturally aquiline, and has been broken before— it now heals crooked. The man is covered in scars— burn scars on his shoulder and arm, where he got grazed by a dragon's flame— those almost claimed his life. Still other scars from candidates fighting back or some close calls with northerners also mark up his face, torso and arms. He looks about 10 years older then he is. Most of ast'or's scars come from his search attempts and other attempts at infiltrating the north in small ways.
That said, he's still a spry and lithe man. He keeps himself physically fit, because he knows his life depends on it.
Personality
A Survivor. A stubborn, resilient survivor, much like a gnarled old tree in a forest. That's what As'tor is.
Strong and sharp, the scars on As'tor's body are a reflection of this resilience. This is a man who meets challenges, who responds to great blows with a roar, who will not be subdued until he is dead. He is fueled by an inexpressible fire, though it does not blaze brightly as do the fires of others- his fire smolders, dull embers and thick heat that push him forward through the trials of life. after a life spent being held down, being searched by force, and then searching by force, he is stubborn: he will not be quelled or held down as he once was, and, indeed, some of his actions and mannerisms now seem to directly spite his past meekness. He won't throw a fit and proclaim things- he's not that obvious. He will, however, work endlessly to ensure the downfall of those things which he does not like. His past also gives him a deep paranoia, and he rarely trusts anyone, occasionally going as far to accuse them of subversive actions.
As'tor is defensive and quick to act. Mentally, verbally, physically- his reactions are almost as fast as turning on a dime. Something of a sentinel, he trusts nothing and is constantly on the lookout, ever vigilant, looking for the next thing that is out to wound him. He's protective, especially of those few that he cares about, or the candidates he searches (who are, by extension, his.) He can be downright vicious, physically and verbally, if you cross him. Blunt and forward, he won't mince words even if he likes you: affection he does have for people, but it won't save you from his sharp tongue. He's a sarcastic bastard, too, and will mock ideas he considers stupid with harshness. He's forward, will approach anyone he feels like it, though you can't really call him friendly- at most he's reserved to strangers.
As'tor has a very, very deep sense of right and wrong. IT's a humanitarian sense- the human, the individual, and the sanctity of the individual and it's freedoms freedoms- all of those things are incredibly important to him. That said, he is not an idealist- he is more of a pessimist by nature. He expects the worst of people and situations, even his close friends. He knows he will never fix the world's problems, and that's not why he chooses his forms of rebellion, why he works so hard to preserve those morals he holds dear. He does these things because to not do so would be worse then actively working against them. He will do what he feels is right, but he won't hold any illusions about it. He is a just and fair man- occasionally cruel in his fairness.
As'tor revels in danger. He is a risktaker, and will jump strait into the fire if the reason is strong enough. He never feels so alive as he does when he's pulling some great stunt in the north, outracing dragon's fire. Doing what he feels is right and needed. Bravery is second nature. He is not, however, flippant about it- rather, he's incredibly serious. Life and danger is no laughing matter, and it annoys him how lighthearted Niyfe is about such things. He's gruff and impatient, especially under stress— he hates those moments before a big event or fight, where you're readying yourself and waiting to act. He deals with them because strategically, he must. As'tor is capable of compassion, though few will see it: only his family and inner circle of friends. Everyone else will be watched warily and kept at a distance.
History
Originally born to a hold in the north, things weren't so great for As'tor. The dragonriders and their reign of general fear were harsh masters, and he grew up seeing his parents bending to their will. It was cold and terrifying, and he felt a deep sense of injustice— a want to rebel. Being young, he realized, however, that he had no power.
When he was about 10, something furthered him to keep quiet. His father was taken— falsely accused— to a prison camp, and was never heard from again. This was right at the point where a strain of rebellion was finding a voice in young As'tor, but that action died in his throat. He spent the next two years in incredibly conflicted depressions: to speak and ease the guilt and anger and add a salve to his sense of justice? Or to be quiet and survive?
A catalyst was introduced to his life at the age of 12. Becoming increasingly reclusive, the boy had taken to having long walks in the woods and staying outdoors most of the time. It saved him a few searches from the northern weyrs, but the southern weyr searched differently. A heavily tattoo'd blue landed in front of him, one day, and it's rider searched him by force. He put up a fight, but in vain: before he knew it, he was in the southern weyr.
Oh, he hated it. He went through the rigors of candidacy sullenly. These people were everything the northern weyrs were not, which was promising, but they had also proven their disloyalty by searching him by force. How could he trust them? He stayed cold to them much longer then he otherwise might, for this offense.
His Impression was a major thawing point. He Impressed at the hatching for which he was searched, which was very much the best event of his life. He had a friend, a point to build off of, something he could trust. But still, while his dragon maintained relationships with the rest of the tribe, he kept his distance.
Through this all, he was still conflicted. He made some friends in his weyrling group, but kept his distance from the tribe as a whole. They were better then the north, not as cruel.. but still. They'd serached him by force, surely, surely they could be no better. He also felt increasing guilt at his silence— he could've spoken up, now that he saw there was better, he could've done something in the north.
Another major catalyst occurred a few years out of weyrlinghood. One of his few friends, a greenrider from his weyrling class, was killed in search/ He''d been discovered conducting a northern raid-search, and tortured. Guilt abruptly turned to anger, and his wariness towards the tribe snapped, having hit a fever point. They had stolen his family, and now they had stolen his friend. The tribe.. they had stolen him, but they had given him a dragon, and a better life, and now a chance to have a voice in the north, if only a stealthy one. Thus, he took up the mantle of searchrider.
It was turns after that when he became comfortable with those from the tribe. His trust of them was slow to build, after the initial wariness broke. It helped that the first people he was allowed to liberate— which is what he considers searching— were his family. He rescued his mother and younger sisters, leaving only the eldest brother behind, who was fervently in favor of the weyr's regime.
Now he feels as vehemently for the tribe as he feels against the north, and felt against the tribe when it had first searched him.
Family
| Name | Relation | Location | Position | Dragon | PC/NPC/Adoptable? |
|---|---|---|---|---|---|
| x | x | x | x | x | x |
Dragon
Dazindivith
Green F Dragon
To call Dazindivith dark is an understatement. If she were any darker, she might have to be in a class of her own. The color of a lush green forest at midnight when Pern’s twin moons both offer no shine, Dazindivith seems like a shadow of a dragon, even as she moves. Lithe, graceful on ground and in air, this sinuous beauty seems to hold no fat at all on her body, being rather bony. However, Dazindivith eats like a normal Green would and the only suspect that could steal the fat off of her bones comes naturally for her, even in her old age: high metabolism. Because metabolism does not affect muscle mass most of the time, Dazindivith’s muscles are not affected, and, indeed, when she moves, one can see her leg muscles move under her hide.
At 19.75 feet long, Dazindivith’s size just merges with the larger half of Green dragons. Because of her fatless silhouette, however, the dark green dragon looks much longer than she actually is. Her wings are proportionate to her body but the mainsail of her right wing was burned in the same fire that burned her rider and it Healed together in a fashion that leaves her slightly less quick as she was in the air in her youth before the accident. The burn also travels down her butt, stopping an inch or two after her tail begins.
Dazindivith is not just one uniform dark green color. All four of her paws are a brighter green color which slowly fades into her main coloring. They each fade away at different points and look much like mix-matched socks in that respect. Light green also dapples her underbelly, starting just under her chin and continuing until the beginning of her tail, where the dappling just ends. The same dappling can be seen on her wings, at the ends; each time, the dappling fades away the further into the body (or wings) it reaches.
Like all Southern dragons, Dazindivith is awash with tattoos, though all are in the customary black. She has the tattoos achieved from Weyrlinghood—the nose, the oval, and the headknobs. She also has the tattoo of being a Wingrider. She has multiple tattoos gained from Searching Candidates, though how she wears them are uncommon. Most of the tattoos from Searching Candidates are found on her tail, which seems common enough, but she has some on her legs, as well. There are six on her legs, one for each leg and two on her back left leg. The marks on her other legs don’t look so much like Search tattoos but chains that seem to tether the dark green dragon to the South, much like how As’tor felt when he was first abducted to the jungle. She also has a mark going down from her eyes, much like a Terran raccoon does, that signifies her stealth when Searching in the North. The second to last notable tattoos are the two on both wings, tattooed to show the Weyr that she is agile in the air, even now after having grown old and being injured. The last noticeable tattoo is the one on her right lower wingbone—it is a crescent mark she was given after the death of a memorable friend and fellow Green.
Firelizards
Pets
Home
Active threads
Past Threads
OOC/Reference
An:
Es: strmddy
Theme:
Started as:
Starting Age:






